Search found 101 matches

by Bleet
Sat Aug 31, 2019 2:13 pm
Forum: Bug Reporting Section
Topic: Sci-bot doesn't execute programs on Stargazer
Replies: 3
Views: 50

Re: Sci-bot doesn't execute programs on Stargazer

I can second this issue, as of Beta 25.3. My guess is that it's because the bots aren't standing within range of the screens when they should be manning their station. They instead tend to stand either in the ramp behind or near the communication screen on the left side of the bridge, opposite of th...
by Bleet
Sun Dec 09, 2018 4:28 pm
Forum: Your Suggestions
Topic: Regarding FPS combat: Polish
Replies: 2
Views: 195

Re: Regarding FPS combat: Polish

As a stopgap measure, you can slow down combat by decreasing damage and/or having a 1.5 second immunity when taking potentially fatal damage. (Plus, it's more memorable scraping by with only 1% health!). For a longer term solution, it's probably due to lack of the enemy telegraphing its movements an...
by Bleet
Thu Feb 08, 2018 12:03 am
Forum: Bug Reporting Section
Topic: [Beta 17.2] "Intercept Cargo Shipment" mission issues
Replies: 1
Views: 598

[Beta 17.2] "Intercept Cargo Shipment" mission issues

I've noticed the following two separate issues revolving around the "Intercept Cargo Shipment" mission from the AoG, while commanding the Carrier, but without using the cloaking device. ---------------------------- Bug Report ---------------------------- OS: Windows 7 Pro Game Version: Beta 17.2 Dat...
by Bleet
Wed Feb 07, 2018 11:18 pm
Forum: Bug Reporting Section
Topic: [Beta 17.2] Duplicate component extraction by rapid clicking
Replies: 1
Views: 585

[Beta 17.2] Duplicate component extraction by rapid clicking

---------------------------- Bug Report ---------------------------- OS: Windows 7 Pro Game Version: Beta 17.2 Date and Time Encountered (DD/MM/YY, HH:MM (12h format)): N/A ---------------------------- Possible Conflicting Software (such as firewalls and anti-virus): Borderless Gaming 9.4.9 Severity...
by Bleet
Thu Jan 25, 2018 9:53 pm
Forum: Bug Reporting Section
Topic: [Beta 17.0] No mouse sensitivity options for sensor dish
Replies: 1
Views: 599

[Beta 17.0] No mouse sensitivity options for sensor dish

---------------------------- Bug Report ---------------------------- OS: Windows 7 Pro Game Version: Beta 17.0 Date and Time Encountered (DD/MM/YY, HH:MM (12h format)): N/A ---------------------------- Possible Conflicting Software (such as firewalls and anti-virus): Borderless Gaming 9.4.9 Severity...
by Bleet
Mon Mar 20, 2017 6:12 pm
Forum: Announcements
Topic: Beta 13.5 Release Notes
Replies: 7
Views: 1431

Re: Beta 13.5 Release Notes

Edinstein wrote: -Some turret fire rates / damage / power usage tweaked
I'm quite curious, what exactly did you change with the weapons? (Also, did you take any inspriation from this old post?)
by Bleet
Thu Jan 12, 2017 3:31 pm
Forum: Your Suggestions
Topic: Boarding is too easy
Replies: 10
Views: 1790

Re: Boarding is too easy

The danger of buffing as hard as you're suggesting is that it can be VERY hard to predict the outcomes. Buffing health of the AI by 100%, AND giving them temporary invulnerability on respawn, AND giving them better weapons will snowball with multiple buffs complementing one another to become strong...
by Bleet
Sun Jan 01, 2017 12:16 am
Forum: General Discussion
Topic: Thoughts on the new Outrider ship
Replies: 1
Views: 1156

Thoughts on the new Outrider ship

The new Beta 12 from earlier last week brought to us the new Outrider, a research focused craft. As it's been over a week (and I've had a several hour playtest with it myself), I'm curious to see what others feel about the new ship! Just like my (much) earlier " Thoughts on " posts , I'll be editing...
by Bleet
Fri Dec 02, 2016 1:51 pm
Forum: Your Suggestions
Topic: ditch the teleporter
Replies: 10
Views: 1409

Re: ditch the teleporter

It would add so many levels if we had to [...] board enemy ships by cutting through the hull or docking. . I think it might be difficult to have a proper boarding via contact with hull breaches, but an interesting compromise would be to allow teleportation only if the enemy ship is within a set dis...
by Bleet
Wed Oct 12, 2016 5:37 pm
Forum: Your Questions
Topic: Open modable world ?
Replies: 15
Views: 2455

Re: Open modable world ?

I think it's like Elite Dangerous, where you can fly between them but nobody has the time to do so. Both E:D and Pulsar use different "systems" as a separate instance. The jumping/warping mechanism between each system is essentially the loading zone between each instance. (That's also why the capta...