Search found 67 matches

by ant
Mon Oct 08, 2018 6:16 pm
Forum: Your Suggestions
Topic: Transferring captain/host's powers to another player.
Replies: 2
Views: 217

Re: Transferring captain/host's powers to another player.

We've wanted to add host migration for quite a while, and we'll probably look into it if/when we switch networking solutions! The ability for the captain to transfer power is also something we'd like to look into, though we can't make any solid guarantees for either just yet. Another idea: The capt...
by ant
Tue Aug 21, 2018 6:25 pm
Forum: Your Questions
Topic: Pulsar_lostcolony.exe phoning home to *.cloud.unity3d.com servers...
Replies: 2
Views: 139

Re: Pulsar_lostcolony.exe phoning home to *.cloud.unity3d.com servers...

Hello ant, The game makes an initial check for data privacy opt-in settings. The reporting / analytics is disabled on the game side but the system makes an initial check with Unity even if reporting is off. Updates to the Unity engine and how we interact with the reporting system should resolve unn...
by ant
Tue Aug 21, 2018 2:35 pm
Forum: Your Questions
Topic: Pulsar_lostcolony.exe phoning home to *.cloud.unity3d.com servers...
Replies: 2
Views: 139

Pulsar_lostcolony.exe phoning home to *.cloud.unity3d.com servers...

Hello.

Why is Pulsar_lostcolony.exe phoning home to *.cloud.unity3d.com servers (perf-events.cloud.unity3d.com, cdp.cloud.unity3d.com, data-optout-service.uca.cloud.unity3d.com, and config.uca.cloud.unity3d.com) via its SSL port (443)?

I hope to get an answer to this soon.
by ant
Fri Jun 29, 2018 1:14 pm
Forum: Your Suggestions
Topic: MMOG version?
Replies: 6
Views: 185

Re: MMOG version?

We're actually pretty close to finalizing the ship mechanics! After that, our time will mostly be spent on creating the rest of the game content and polish! We're planning on releasing an updated road-map pretty soon. What do you mean by ship mechanics? Like its functions? Ship mechanics are system...
by ant
Thu Jun 28, 2018 9:41 pm
Forum: Your Suggestions
Topic: MMOG version?
Replies: 6
Views: 185

Re: MMOG version?

That would be awesome, but it's very far outside the scope of the project! We're a small team and if we want to make sure we finish the project, we can't bite off more than we can chew! Hope that clarifies! Ha. It doesn't seem like it will ever finish. It keeps growing forever. ;) We're actually pr...
by ant
Wed Jun 27, 2018 6:03 pm
Forum: Bug Reporting Section
Topic: Typos thread
Replies: 13
Views: 2186

Re: Typos thread

The "Help the Terraforming Station" quest objectives reads "Rid of ants outside the station" I feel it should read, "Get rid of the ants outside of the station" or "Rid the ants outside the station" Just seems a bit unenglishly, but that might just be my english Thanks Tupac This game needs more an...
by ant
Wed Jun 27, 2018 6:02 pm
Forum: Your Suggestions
Topic: MMOG version?
Replies: 6
Views: 185

Re: MMOG version?

Edinstein wrote:
Mon Jun 25, 2018 4:44 pm
That would be awesome, but it's very far outside the scope of the project! We're a small team and if we want to make sure we finish the project, we can't bite off more than we can chew!

Hope that clarifies!
Ha. It doesn't seem like it will ever finish. It keeps growing forever. ;)
by ant
Mon Jun 25, 2018 3:14 pm
Forum: Your Suggestions
Topic: MMOG version?
Replies: 6
Views: 185

MMOG version?

It would be great if PLC game could have a MMOG version where everyone plays in the same or connected servers as a whole big universe. I know some people prefer private servers, but that should be optional. Maybe their own official servers connect to the master servers?
by ant
Mon Jun 04, 2018 6:16 pm
Forum: Announcements
Topic: We’ve updated the forums!
Replies: 5
Views: 296

Re: We’ve updated the forums!

Edinstein wrote:
Mon Jun 04, 2018 4:14 pm
Thanks for the feedback, We've made the font size slightly bigger across the board. It should be going live as the cache is updated!
Much better. Thanks. :)
by ant
Mon Jun 04, 2018 10:19 am
Forum: Announcements
Topic: We’ve updated the forums!
Replies: 5
Views: 296

Re: We’ve updated the forums!

Shaftoe wrote:
Sun Jun 03, 2018 4:21 am
Normal font size is too small, it makes reading uncomfortable and requires additional editing for every post one makes... Make it 120 by default, please.

Example of size 120.
Ditto. Way too small for my old compound eyes. :(