Search found 7 matches
- Sun Jan 08, 2017 12:58 am
- Forum: Bug Reporting Section
- Topic: Typos thread
- Replies: 15
- Views: 7152
Re: Typos thread
The description for maneuvering thrusters says "Provides the ability for the ship to translate in any direction". Should be (I assume): move in any direction (although there may be a better wording than "move") Translate - [verb] Mechanics. to cause (a body) to move without rotation or angular disp...
- Sat Jan 07, 2017 4:47 pm
- Forum: Your Questions
- Topic: jump?
- Replies: 3
- Views: 1717
Re: jump?
The "jump" you mention may be referring to the use of the "jet pack". When you are inside a station or on the surface of a planet, tapping the spacebar twice (and holding down the spacebar on the second tap) will engage the jet pack. Note that certain ship interiors prevent the use of the jet pack, ...
- Mon Dec 12, 2016 7:14 pm
- Forum: General Discussion
- Topic: Pilot available
- Replies: 2
- Views: 1732
Re: Pilot available
There are still some controls missing, however, for a proper space ship. Lateral or side to side thrusters as well as pure vertical(the names of these controls are inappropriately labeled). "PULSAR: Lost Colony" does feature 6DoF movement to cover not just forward/backward thrust, but also lateral ...
- Sun Dec 11, 2016 6:24 pm
- Forum: Your Suggestions
- Topic: Hand Scanner improvements
- Replies: 30
- Views: 6795
Re: Hand Scanner improvements
While I agree for singleplayer it is frustrating that having researched the item detection upgrade I am unable to use the ability. I think that either the Sci should upgrade the scanner itself or should be able to modify the implant upgrade to work for all crew members. As someone who is partial to...
- Sat Dec 03, 2016 6:46 pm
- Forum: Your Questions
- Topic: Help cannot finish mission
- Replies: 2
- Views: 1613
Re: Help cannot finish mission
Mission sectors have a habit of not generating properly, instead defaulting to random sector combat encounters against opponents like Deathseekers, Drones etc. Only known workaround is to load a previous save where you have not acquired the mission, and talk to the mission giver again. Similar issue...
- Mon Nov 28, 2016 9:35 pm
- Forum: Bug Reporting Section
- Topic: Cant use screens after multiple manual overrides
- Replies: 1
- Views: 769
Re: Cant use screens after multiple manual overrides
[Beta 11.2] Solo Captain in Private Game, full (four) bot crew complement, Level 29 Stargazer. Entered Ancient Sentry sector while operating Pilot console, with [Block Long Ranged Comms] pre-activated during warp. Moved to Science Officer's Programs console; found that console screen UI was frozen w...
- Mon Nov 28, 2016 9:21 pm
- Forum: Your Questions
- Topic: Captain chairs and hull platings
- Replies: 1
- Views: 1069
Re: Captain chairs and hull platings
[Beta 11.2] Tested different levels of (Colonial Union?) Captain's Chair with EM Detection boost. EM Detection index on Science Officer's Status readout increases only by 10%, regardless of chair component level. Hex-editing save files to cheat/acquire Level 16 chair component yields the same result...