Search found 7 matches

by B15HOP
Mon Jan 09, 2017 9:37 am
Forum: Your Suggestions
Topic: Scannable scrap
Replies: 6
Views: 838

Re: Scannable scrap

I was looking for the ability to scan for scrap too. I thought I just didn't know how to do it...
by B15HOP
Sun Jan 08, 2017 11:40 am
Forum: General Discussion
Topic: Outrider is OP
Replies: 11
Views: 3386

Re: Outrider is OP

Yeah I don't even enable the pilot for this ship. The pilot basically suicides and kills me faster than if the ship just sits there.... Bots in this game need a LOT of work...
by B15HOP
Sun Jan 08, 2017 11:20 am
Forum: Introductions / Forum Badges
Topic: Forgot to introduce myself...
Replies: 1
Views: 674

Forgot to introduce myself...

Hey guys, I'm B15HOP.

I'm a hard core desktop user / gamer and computer programmer. Not sure what else to say. I love this game so far but understand it has a long way to go...
by B15HOP
Sun Jan 08, 2017 10:18 am
Forum: Off Topic
Topic: Favourite space games
Replies: 3
Views: 1503

Favourite space games

Who here is a die hard Kerbal Space Program gamer? I have clocked almost 400 hours on KSP but some people have clocked thousands of hours in that game. I loved some of the mods in that game. Dedicated to using Ferram (FAR - extremely realistic physics), B9 parts, as well as Engineering Redux and pro...
by B15HOP
Sun Jan 08, 2017 10:03 am
Forum: Your Questions
Topic: Ship varieties
Replies: 2
Views: 1093

Ship varieties

I have played only played 25h of Pulsar so far. I have had a good play of the C.U Research ship (outrider) and also the basic ship (intripid). Surprisingly when having a shot with the W.D Destroyer, I felt like the thing was a giant sitting duck compared to the outrider which has better shields from...
by B15HOP
Sun Jan 08, 2017 9:21 am
Forum: Bug Reporting Section
Topic: Bots and hull repair
Replies: 3
Views: 700

Bots and hull repair

I find that when I have bots with me, I can't deactivate shields as the bots will re-activate them every time I try to repair my hull. My only solution for now is to kick the bots and then re-add once repaired. Very frustrating when adding 10+ skill points per bot and re-configuring each bot. I feel...
by B15HOP
Sun Jan 08, 2017 8:48 am
Forum: Your Suggestions
Topic: MOD SUPPORT - MOD TOOLS - STEAM WORKSHOP
Replies: 7
Views: 2443

Re: MOD SUPPORT - MOD TOOLS - STEAM WORKSHOP

I'd say +1 for mod support too! :)

Just looking at the game roadmap completion stages. It seems like there is still a long way to go? Especially in regards to content creation. I don't see modding ability on that page:

http://www.pulsarthegame.com/roadmap/