Search found 21 matches

by EngBot
Fri Jan 18, 2019 9:13 pm
Forum: Your Suggestions
Topic: Overall game aesthetics (everything shines)
Replies: 2
Views: 17

Re: Overall game aesthetics (everything shines)

wood seems to always be wet, that might be seen as shiny
by EngBot
Thu Jan 17, 2019 12:57 pm
Forum: General Discussion
Topic: Unofficial Weekly Discussion #6: The Fluffy One
Replies: 0
Views: 20

Unofficial Weekly Discussion #6: The Fluffy One

This weeks discussion is going to be about the playable ship for Fluffy Biscuit.
Favorite Part/Biscuit, playstyles, strategies for selling, etc.
by EngBot
Mon Jan 14, 2019 5:52 pm
Forum: Your Suggestions
Topic: The Swarm shouldn't drop the Keeper Beam
Replies: 3
Views: 46

Re: The Swarm shouldn't drop the Keeper Beam

The drawback of the keeper beam in mainly the power usage, most reactors wont handle it well (if at all), however most people seem to ignore the power usage of weapons
by EngBot
Fri Jan 11, 2019 1:16 pm
Forum: General Discussion
Topic: Unofficial Weekly Discussion #5: CU Ships
Replies: 1
Views: 30

Unofficial Weekly Discussion #5: CU Ships

This weeks discussion is going to be about the various playable ships for CU
Favorite Ship, playstyles, strategies for fighting with/against, etc.
by EngBot
Wed Jan 09, 2019 11:20 pm
Forum: Your Suggestions
Topic: Scanner: Research Materials as a starting talent
Replies: 3
Views: 53

Re: Scanner: Research Materials as a starting talent

there are only a few sector types i can think of that don't have some science, a lot are hard to find.
by EngBot
Wed Jan 09, 2019 11:17 pm
Forum: Your Suggestions
Topic: Tweaks to Long Range Comms Notifications
Replies: 5
Views: 56

Re: Tweaks to Long Range Comms Notifications

I see it as you refusing an order and your rep going down because of it
by EngBot
Wed Jan 09, 2019 11:15 pm
Forum: Your Suggestions
Topic: Grim Cutlass and The Alchemist's components scale with Chaos level
Replies: 2
Views: 21

Re: Grim Cutlass and The Alchemist's components scale with Chaos level

Kill us!

The sector commanders should be living hell of their own creation, I expect to have to learn or die.

also, the keepers are basically jump rope with lasers
by EngBot
Thu Jan 03, 2019 4:25 pm
Forum: General Discussion
Topic: Unofficial Weekly Discussion #4: W.D ships
Replies: 1
Views: 50

Unofficial Weekly Discussion #4: W.D ships

This weeks discussion is going to be about the various playable ships for W.D.
Favorite Ship, playstyles, strategies for fighting with/against, etc.
by EngBot
Wed Dec 26, 2018 2:31 pm
Forum: General Discussion
Topic: Unofficial Weekly Discussion #3: AOG Ships
Replies: 5
Views: 123

Unofficial Weekly Discussion #3: AOG Ships

This weeks discussion is going to be about the various playable ships for AOG.
Favorite Ship, playstyles, strategies for fighting with/against, etc.
by EngBot
Fri Dec 21, 2018 1:50 pm
Forum: General Discussion
Topic: Unofficial Weekly Discussion #2: Player Roles
Replies: 9
Views: 199

Re: Unofficial Weekly Discussion #2: Player Roles

I personal favorite thing is going engineer as a robot due to me running the reactor down to about 5-10% stability before cooling it down. Not having to worry about the radiation the reactor starts putting out is nice, but scares people how enter the area to help cause "the reactor is going to explo...