Search found 48 matches

by EngBot
Sun Jun 23, 2019 5:56 pm
Forum: Your Suggestions
Topic: Acid reducing armor
Replies: 1
Views: 14

Acid reducing armor

I think it would be nice if Acid weapons (Bio-hazard and acid missiles currently) reduced armor along with the current effect of gassing the ship. I was thinking maybe having them add to a stack based on damage, 0-1 clamped value. value would then be multiplied by max percent (25 if you want 25% of ...
by EngBot
Sat Jun 22, 2019 12:18 am
Forum: Your Suggestions
Topic: Caustic Corsair Discussion
Replies: 2
Views: 30

Re: Caustic Corsair Discussion

I personally would love to see a "Short" range, Biohazard/Physical (Acid), Contraband main turret. Increasing the base levels of a few components, along with focusing on incapacitating the player ship and stripping it of its defenses sound good. Does Acid reduce armor or is the Acid missile and Bio-...
by EngBot
Sat Jun 22, 2019 12:00 am
Forum: Your Suggestions
Topic: Caustic Corsair Discussion
Replies: 2
Views: 30

Caustic Corsair Discussion

What are your suggestions on how to make the Caustic Corsair a difficult ship to fight along with making stealing it a good idea?

Experimental/Contraband components? Component levels? Anything else you can think of?
by EngBot
Thu Jun 20, 2019 3:26 pm
Forum: Bug Reporting Section
Topic: Planet with raised building
Replies: 0
Views: 20

Planet with raised building

Image
Image
by EngBot
Tue Jun 11, 2019 8:28 pm
Forum: Bug Reporting Section
Topic: Virus Components
Replies: 1
Views: 34

Virus Components

There seems to be a slight chance, higher on carrier, that a ship infected with viruses will drop one of said viruses as scrap. The component says its a "virus" instead of "Warp Drive Program" and is sellable for -1 credits. Equipping the component seems to do nothing except delete the component, so...
by EngBot
Tue Jun 11, 2019 8:24 pm
Forum: Bug Reporting Section
Topic: Virus doesn't go away on system reboot for non-host
Replies: 1
Views: 32

Re: Virus doesn't go away on system reboot for non-host

This is slightly random, so it can affect 1-4 people or nobody at all.
by EngBot
Tue Jun 11, 2019 7:58 pm
Forum: Bug Reporting Section
Topic: WD XC-7 prototype config 4 Min integrity Bug
Replies: 0
Views: 25

WD XC-7 prototype config 4 Min integrity Bug

The WD XC-7 prototype config 4's Minimal Integrity doesn't scale correctly, same reason as the old layered hull armor bug

Instead of 70% of max integrity we get 245 at all times, the 70% is shown in the upgrader for next level though.
by EngBot
Fri Jun 07, 2019 12:50 pm
Forum: General Discussion
Topic: Unofficial discussion #14: Fluffy Biscuit Endgame ideas
Replies: 1
Views: 70

Unofficial discussion #14: Fluffy Biscuit Endgame ideas

Thoughts on what The Fluffy Biscuit Company might/should have for endgame missions? Enemy ideas? Difficulty scale?
by EngBot
Sat Jun 01, 2019 12:46 am
Forum: General Discussion
Topic: Unofficial discussion #13: Player Weapons
Replies: 1
Views: 68

Re: Unofficial discussion #13: Player Weapons

My favorite is the Beam Rifles, least is the smugglers, and I once found a stun grenade that was rainbow textured.
by EngBot
Sat Jun 01, 2019 12:20 am
Forum: Bug Reporting Section
Topic: Self bans
Replies: 1
Views: 56

Self bans

It appears that its possible to add your own ID to the block list and stop yourself from playing in your own games. It seems to make you a spectator, hopefully the test subject posts screenshots here.