Search found 42 matches

by Mr. Morague
Tue Dec 12, 2017 9:18 am
Forum: General Discussion
Topic: Updated Road Map
Replies: 6
Views: 1762

Re: Updated Road Map

This is about as far as I know of: http://www.pulsarthegame.com/roadmap/
If I were to guess, it's at about the last third or fourth bit of the beta cycle.
by Mr. Morague
Mon Nov 27, 2017 10:20 pm
Forum: Bug Reporting Section
Topic: Nukes do not do splash damage
Replies: 2
Views: 273

Re: Nukes do not do splash damage

Gotta make sure to check, but did you hit the detonate button after launch? Other than that, I don't really know how to help. What ship were you using when you first found this out, and by extension did you try this and find it on any other ships? Did you maybe hijack the ship you were using?
by Mr. Morague
Mon Nov 27, 2017 12:04 pm
Forum: Your Suggestions
Topic: AI Loading Capsules and overide settings
Replies: 2
Views: 319

Re: AI Loading Capsules and overide settings

It is...hard to understand exactly what you want. You want the AI to load capsules, first off. I can see how that could be useful, but I disagree. I believe that only the captain and/or the engineer as players should be able to load capsules, due to the fact that it's a function that can both get yo...
by Mr. Morague
Fri Nov 17, 2017 8:32 pm
Forum: Bug Reporting Section
Topic: Engbot refuses to use coolant
Replies: 3
Views: 341

Re: Engbot refuses to use coolant

Indeed, it appears that the AI currently cannot use coolant. I set the priority to 0 when the reactor temp was greater than 50% instead, but to no avail.
by Mr. Morague
Thu Nov 16, 2017 12:26 pm
Forum: Your Suggestions
Topic: Suggested Improvements to AI Customization
Replies: 3
Views: 369

Re: Suggested Improvements to AI Customization

Making a text-based customization wouldn't be the way to go in my opinion. Those not experienced with coding, no matter how simple, are likely to misunderstand certain phrases or how to create blocks and such. Those who do learn may come up with errors resulted from improper format or spelling, but ...
by Mr. Morague
Thu Nov 16, 2017 9:08 am
Forum: Announcements
Topic: Beta 16.3 Release Notes
Replies: 5
Views: 2094

Re: Beta 16.3 Release Notes

Edinstein wrote: -Aux screen: oxygen gen
Oxygen warnings should be in the game. Though, yes, I'd agree that having one for the lever system would be a nice compliment.
by Mr. Morague
Tue Nov 14, 2017 3:45 pm
Forum: General Discussion
Topic: Beginner ship
Replies: 4
Views: 1492

Re: Beginner ship

It depends on the type of play style you prefer. If you like ease of access and simplicity, I'd go with the Intrepid. If you like damage and sustain, I'd go with the Roland or the W.D. Destroyer. If you like to deal enough damage and take enough damage to survive, but want better maneuverability, I'...
by Mr. Morague
Tue Nov 14, 2017 3:22 pm
Forum: Bug Reporting Section
Topic: Engbot refuses to use coolant
Replies: 3
Views: 341

Re: Engbot refuses to use coolant

Due to issues currently, I'm unable to view the .ai file, so I will be operating off of assumptions based on my own priorities. When I'm able to view it next, I'll respond with updated information. Last I recall, there was always the option to keep coolant reserves, but not one to use it under certa...
by Mr. Morague
Mon Nov 13, 2017 1:23 pm
Forum: Your Questions
Topic: Engineer bot auto jumping to random sectors
Replies: 2
Views: 478

Re: Engineer bot auto jumping to random sectors

Alternatively, this could be because of a confusion between priorities. If I remember correctly, there is one where the engineer will jump as soon as a sector is available, and one only when the ship lines up with a targeted sector, or the ones with the two blue circles around them.
by Mr. Morague
Mon Sep 11, 2017 8:19 am
Forum: Your Questions
Topic: Dark Drive
Replies: 8
Views: 2801

Re: Dark Drive

Indeed, I have collected a lvl [4 or 5] dark drive from the [Lotharious?] a few times, though the subject
of buying a version from an exotic shop remains true.