Search found 97 matches

by feartheway
Thu Aug 06, 2015 2:11 pm
Forum: Your Suggestions
Topic: some suggestions from pb 3
Replies: 0
Views: 247

some suggestions from pb 3

STAR BAR / mini games to earn weapons / credits FOR TRADING POSTS TO KEEP PLAYERS HAPPY WHILST CAPTAIN TRADES, personal trading for small items? update to component screen 3d graphics to look good. 3d ship on the component screen just to look cool with the upgrades. ability to upgrade my rare burst ...
by feartheway
Thu Aug 06, 2015 4:58 am
Forum: Your Suggestions
Topic: Addition of a Kick and Ban Button For Captians
Replies: 18
Views: 1658

Re: Addition of a Kick and Ban Button For Captians

this is very important. brig, prison planets and jettisoning people into space could be roleplaying ideas. Kick and ban are important for captains to maintain discipline.
by feartheway
Thu Aug 06, 2015 4:53 am
Forum: Your Suggestions
Topic: My (Current) suggestion list!
Replies: 3
Views: 494

Re: My (Current) suggestion list!

good ideas :D
by feartheway
Sun Jul 26, 2015 4:00 pm
Forum: Your Suggestions
Topic: Less hud based information/general notification monitors
Replies: 3
Views: 452

Re: Less hud based information/general notification monitors

i love screens! would like to see more of them and more information option... but it would be great to try different options like the one suggested of minimal information. I like the idea of some how rewarding team work and synergy. however sometimes captain needs to check on stations to see they ar...
by feartheway
Sun Jul 26, 2015 3:55 pm
Forum: Your Suggestions
Topic: Targeting and moving ship
Replies: 4
Views: 449

Re: Targeting and moving ship

maybe there should be a way for the weapons officer to request a course / target change with a key or double right click... request bearing ... up to pilot and captains discretion whether to do it or not.
by feartheway
Sun Jul 26, 2015 3:53 pm
Forum: Your Suggestions
Topic: 3d holographic radar for captain/crew
Replies: 3
Views: 454

Re: 3d holographic radar for captain/crew

i think this is great idea and i love the idea of some sort of table / sphere on the ship to represent tactical surrounding information... its just very cool as well as being really useful to get some sort of spatial awareness. one on the bridge would be helpful.
by feartheway
Fri Jul 17, 2015 12:57 pm
Forum: Your Suggestions
Topic: Some new ideas for features :)
Replies: 24
Views: 1313

Re: Some new ideas for features :)

Planets, need more content per planet. the cave systems need to be a few levels bigger. instead of one level or two maybe 5 to 10 levels. need more monsters, more loot such as jump fuel. more levels. Maybe a launch pad for a shuttle per planet. Maybe some sort of simple puzzle? Maybe some sort of di...
by feartheway
Wed Jul 15, 2015 12:54 pm
Forum: Bug Reporting Section
Topic: simple bug on fuel above 200 units
Replies: 1
Views: 298

simple bug on fuel above 200 units

simple bug if you buy more than 200 eg 250 300+ units of fuel in pb2, jump a bit then check fuel its 200 or less. Should not let you buy fuel more than its capacity.
by feartheway
Wed Jul 15, 2015 12:31 pm
Forum: Your Suggestions
Topic: Some new ideas for features :)
Replies: 24
Views: 1313

Re: Some new ideas for features :)

bug when you buy more than 200 fuel cells, always goes to 200, if the ships capacity is 200 then it should stop you buying more or put it in cargo hold.
by feartheway
Wed Jul 15, 2015 11:57 am
Forum: Your Suggestions
Topic: Some new ideas for features :)
Replies: 24
Views: 1313

Re: Some new ideas for features :)

auto emergency beam back when enemy ship explodes and our crew on it. special loot for killing infected ships fighing infection big massive ship progression... to more crew or main turrets. buyable extra cargo slots, turret slots etc crafting planet for making better weapons etc upgrades normal, rar...