Leaving turret avoids reputation and aggression changes

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Tom R
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Joined: Wed Jan 04, 2017 9:39 pm

Leaving turret avoids reputation and aggression changes

Post by Tom R » Sun Oct 15, 2017 8:25 pm

Beta 15.3 / Windows 10 Home x64
October 15, 2017

When attacking another ship, leaving the turret before the projectile hits avoids all changes to reputation and aggression. The target still takes damage but can't figure out who shot it, so it only changes to Yellow Alert and just sits around with no consequence to the shooter.

This occurs with any turret, especially those with traveling projectiles like tracker missiles and the Spreadshot Turret.

Reproduction steps:
  1. Equip a ship with a traveling projectile weapon, such as the Main Turret's tracker missiles.
  2. Find a non-aggressive ship and sit at a decent distance for the projectile to travel.
  3. Fire on the target ship and quickly leave the turret.
  4. Note that no reputation is lost and the target only enters Yellow Alert after taking damage.

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