My v16.3 beta get choppy during enemies fights on land...

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ant
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My v16.3 beta get choppy during enemies fights on land...

Post by ant » Thu Nov 30, 2017 3:24 am

I have a very old 64-bit W7 HPE SP1 PC with ATI Radeon 4870 video card (512 MB of VRAM). :(

Thank you in advance. :)

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Edinstein
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Re: My v16.3 beta get choppy during enemies fights on land..

Post by Edinstein » Mon Dec 04, 2017 2:08 pm

I moved this to the bug reporting section, thanks for the heads up!

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ant
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Re: My v16.3 beta get choppy during enemies fights on land..

Post by ant » Wed Feb 28, 2018 5:34 am

Edinstein wrote:I moved this to the bug reporting section, thanks for the heads up!
I haven't played for a while, and my v17.3 beta is still choppy in human fight scenes. :(

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cptslog
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Re: My v16.3 beta get choppy during enemies fights on land..

Post by cptslog » Wed Mar 07, 2018 2:50 pm

Sorry for the issues, thanks for letting us know

The fights are usually the hardest on the system (usually more projectiles/lights/AI/etc) but we do have some stuff in the pipeline that should help

No exact ETA on when the performance patch will be arriving. Still waiting on Unity 2018.1 to leave Beta and get stable enough for us. We're hoping that we can get some of these improvements out soon

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ant
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Re: My v16.3 beta get choppy during enemies fights on land..

Post by ant » Wed Mar 07, 2018 10:26 pm

cptslog wrote:Sorry for the issues, thanks for letting us know

The fights are usually the hardest on the system (usually more projectiles/lights/AI/etc) but we do have some stuff in the pipeline that should help

No exact ETA on when the performance patch will be arriving. Still waiting on Unity 2018.1 to leave Beta and get stable enough for us. We're hoping that we can get some of these improvements out soon
Thanks. I think I will have to avoid the human fights. Space ship fights are OK though!

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