Submission: LL Underwriters Ltd

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maplealmond
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Submission: LL Underwriters Ltd

Post by maplealmond » Mon Feb 09, 2015 7:58 pm

Come one, come all, space travelers and adventurers alike!

That's a mighty fine ship you just bought! What are you going to do with the old one? Sell it? Now sir, while I know you want the credits, you know the old expression "don't put all your eggs in one basket" right? Perhaps you'd like a tour of our facility.

The large spine over there, yes the big gleaming white one, yes that's our ship docking array. Our customers leave their ships, secure in the knowledge that they will be defended by the array of megalasers and our tactical nukes. Of course we want to keep your ship in tip-top shape, you never know when you'll need it again.

Space is a dangerous place, and what happens if your ship runs into unfortunate trouble? Maybe your pilot misjudged that minefield -- it happens to the best of us. Well not to worry, upon the destruction of your ship, you can return here to get your backup. Useful, isn't it?

Oh, but you want to know what good a ship does you if you're all dead? Well sir, death is a relative concept. Once you pay your deposit -- a mere 20,000 credits -- your entire crew will be sent through our teleporter backup system, and we'll keep the snapshot on file for years -- or until your ship is destroyed. If so, we'll happily resurrect you on board your old ship and you can continue on. You can even reclaim your credits, assuming you're linked into the banking network.

Of course sir this is a one-time deal. Reconstitution destroys the backup, not to mention takes a lot of power, but once in a lifetime is better than dead forever, eh? And of course you'll need a backup ship -- don't want resurrected clones stuck on the station now do we? If you are lacking in a ship but have an abundance of cash, might we suggest purchasing a policy for a replacement ship? For a mere 100 credits a jump -- on top of the 20,000 credit resurrection of course -- we'll give you a new ship of the same make and model as the original, less any custom upgrades and cargo.

What's that you say? That's very expensive? Well of course sir, but this is your life we're talking about here. It would be a shame if the lives of you and your crew just... ended after all the work you put into it.

Instead imagine awakening inside the luxurious hotel room -- free night's stay and meal with each resurrection -- with all the skills you've obtained since your last backup. Nothing takes the sting out of death like being alive, am I right? Of course I am.

You want to come back later once you've saved up some more credits? Oh, well, I understand. Take care out there, sir. Space is a cold place to die alone.

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GwaziMagnum
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Re: Submission: LL Underwriters Ltd

Post by GwaziMagnum » Fri Feb 13, 2015 2:53 am

This honestly just sounds like a High-Level away to dodge the perma-death feature.
It's a giant investment for new crews, but people with experience, an upgraded ship, leveled crew members etc will be more than capable of abusing this.

maplealmond
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Re: Submission: LL Underwriters Ltd

Post by maplealmond » Fri Feb 13, 2015 6:11 pm

Well, that is the plan. People who are fully upgraded, have leveled crewmembers, etc, get to mitigate death to an extent.

When you die, you will lose
* The ship you were currently using.
* All the upgrades
* All the cargo
* The 20,000 credits (or whatever) that you spent on the insurance, and you have to do that each time
* Whatever talent upgrades you gained since the last time you backed up

You retain
* Some of your existing credits.
* Most of your skill.
* The map exploration progress. This is arguably the most important one.

You'd have to find the hub, afford the upgrade, and either supply (or insure) a backup ship. Consider that upon death and restarting you get a "new" ship anyway, so what you're really paying for is not having to provide a second ship.

Other games like this usually have it as a one-shot item, with a limit of a few per map, so there might need to be some kind of mitigation feature that gives you only X uses. But this all translates into having the players "lose" without losing the entire game, right now you either come out on top, or you are done period.

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