SUBMISSION: Lucky's House of Ill Repute.. and Bar

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Bussaca
Posts: 66
Joined: Wed Jul 29, 2015 9:00 pm

SUBMISSION: Lucky's House of Ill Repute.. and Bar

Post by Bussaca » Wed Aug 19, 2015 12:38 pm

Image

At Lucky's everyone knows your name, especially when you owe Lucky..

Lucky's can turn someone fortune, or lose them their ship. All at the roll of the dice.. or cards or what ever your game of chance may be. Plenty of lovely whatever-you're-into's await to keep your lonely crews company, and help them spend their hard earned credits. Libations flow freely, sights to see, anything to get you to loosen your tight grip on your wallet. Everyone's welcome at Lucky's, no currency denied, everything is permissible, nothing is forbidden.. Everybody get's LUCKY at Lucky's

If it happened, It happened at Lucky's

Lucky's is a Casino/Luxury Liner/possible whore house.. it's all very murky what goes on there.. nobody really complains... Lay out is pretty straight forward hanger/parking, main game floor, the city over looked by Lucky's spire (main branch to all locations), bars, Lucky might need some help with some collections, seems some people owe lucky.. and Lucky collects whats owed to him..

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Cpt_Matt
Alpha Tester
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Posts: 130
Joined: Wed Jul 29, 2015 5:06 am

Re: SUBMISSION: Lucky's House of Ill Repute.. and Bar

Post by Cpt_Matt » Thu Aug 20, 2015 4:14 am

I like I like! Your ship designs are always awesome.
Also a good excuse for the devs to design a new type of gambling game... (think pazaak from star wars.)

Possibility for both enforcement missions and on the flipside, casino heists! :D
p e w p e w p e w

Earb
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Joined: Wed Sep 16, 2015 4:36 am

Re: SUBMISSION: Lucky's House of Ill Repute.. and Bar

Post by Earb » Wed Sep 16, 2015 5:43 am

just do poker, or rolling dice :) easier to implement :P

Calladium
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Re: SUBMISSION: Lucky's House of Ill Repute.. and Bar

Post by Calladium » Wed Sep 23, 2015 5:02 pm

This is a great idea. I really like the idea of more points of interest to fill out the random encounters in most sectors and this could be a really great place for RP.
Earb wrote:just do poker, or rolling dice :) easier to implement :P
I'm always surprised by how much value mini-games like this can add to the overall feel of RPG's and the like (is Pulsar an RPG?). I like being able to spend my credits on something unnecessary (I'm the Captain who hands out ale and biscuit rations on shore leave)

neoacix
Posts: 11
Joined: Fri Feb 05, 2016 9:02 pm

Re: SUBMISSION: Lucky's House of Ill Repute.. and Bar

Post by neoacix » Tue Feb 09, 2016 11:50 pm

This is something the game NEEDS to have!

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