Beta 29.2 Release Notes

Official Announcements are here!
Post Reply
User avatar
Edinstein
Leafy Developer
Leafy Developer
Posts: 1152
Joined: Sun Sep 08, 2013 10:39 pm

Beta 29.2 Release Notes

Post by Edinstein » Thu May 14, 2020 1:33 pm

Hey everyone!

Beta 29.2 is now available. It’s mainly focused on bug fixes based on your reports!

Changes
  • Game can show controls for more turret actions like firing missiles or activating the pulse laser
  • Signal Jammer Beacons no longer stack to reduce EM detection below 50%
  • Maximum number of AI overrides per priority raised to 15 (from 10)
  • Syber’s Threat program updated to add turret charge speed instead of turret damage
  • Thumbnails in the Customize Appearance menu no longer show model with additional rotation
  • Join game menu now shows the current region and number of crews found in total
  • Increased the respawn time of some rat creatures on one of the cave planets
Fixes
  • - Saved AI data could sometimes be outdated without the game notifying the player
  • Some game menus were smaller than intended, should be fixed now
  • Starmap camera in saves sometimes wouldn’t let you select sectors on the edge of the galaxy
  • Fixed various internal errors reported by analytics
  • Certain ships could spawn Neutral drones which have been replaced with Bandit drones
  • In new galaxies The Estate now does additional checks to ensure it has sectors within warp range
  • Updated power test for the Engineer in The Academy to take into account new changes
  • EngBot a little better at managing power while cloaked (requires a reset of AI priorities)
  • Scrap icon for the hull repair system on the Interceptor can no longer be seen through walls
  • The scanner should no longer pick up certain long range dialogue actors as NPCs on planets
  • Ships and beacons should no longer spawn inside of asteroids
  • Syber’s Threat program’s effect should now apply properly and show as blue when active on the computer screen
  • Fixed some ammo-based pistols that wouldn’t properly fire their last shot
  • Added message to inform the player if the game can’t write the bindings file to disk
  • Updates to resource and memory management to prevent crashes in certain situations
  • Ship cargo could sometimes not sync their positions correctly initially
Thanks for your reports and feedback!

Best,
The Leafy Games Team

edenmajamay
Posts: 2
Joined: Sun May 24, 2020 10:09 pm
Contact:

Swing Barrier

Post by edenmajamay » Sun May 24, 2020 10:31 pm

Swing Barrier provide effective means for pedestrian flow control at entrances of production facilities, administrative buildings, company offices, schools, university campuses, stadiums, leisure and fitness facilities, amusement parks and zoos, shopping outlets.
There are many best security equipment for sale.
Please contact us soon at www.jkdcsecurity.com

Post Reply