Beta 13.4 Release Notes

Official Announcements are here!
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Edinstein
Leafy Developer
Leafy Developer
Posts: 921
Joined: Sun Sep 08, 2013 10:39 pm

Beta 13.4 Release Notes

Post by Edinstein » Fri Mar 03, 2017 2:05 pm

Hey everyone!

Beta 13.4 is now available. As always, thanks for the reports!

If you haven’t seen our release notes for initial VR support, please check them out here:
http://forums.pulsarthegame.com/viewtop ... f=3&t=3324

Fixes:
-Fixed lighting issue that prevented shadows from working
-Fix for rare issue where bots could get stuck
-Small tweaks to audio memory bank config that should prevent audio / SFX from cutting out in certain situations
-Fixed an additional collision issue found on the Harbor
-Fixed collision issues that could be encountered at some science stations and reactors

Changes:
-TurretUI leading reticule has been remade and now works in VR mode
-Added a small VR crosshair when controlling turrets to make it easier to aim with motion controllers
-Motion controllers should now ‘stick’ to their left/right hand once assigned instead of switching during gameplay in SteamVR mode

Known Issues:

-Some visuals previously available in piloting HUD need to be redone (keen eyes)
-Some menus do not currently have gamepad support
-Virtual keyboard doesn’t work outside of VR (ex. Gamepad on monitor)
-Rendering bug in VR where ship interiors disappear in certain rotations
-MegaTurret UI is missing in VR (to be redone soon)
-Credits and Manual are not accessible in VR

Thank you for your time!

Best,
The Leafy Games Team

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Shaftoe
Posts: 82
Joined: Mon Sep 19, 2016 11:49 am

Re: Beta 13.4 Release Notes

Post by Shaftoe » Sun Mar 12, 2017 12:12 pm

Just FIX Grim Cutlass visuals already!

Captured Grim Cutlass visual is totally broken (and not captured too, checked). Reverse engines always appear to be on, though they don't generate thrust unless you make them to. See the picture below:
http://i.imgur.com/JsRHY4D.png

Also, get back underline and space to players' nicknames! It's crucial.

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Edinstein
Leafy Developer
Leafy Developer
Posts: 921
Joined: Sun Sep 08, 2013 10:39 pm

Re: Beta 13.4 Release Notes

Post by Edinstein » Mon Mar 20, 2017 3:58 pm

Shaftoe wrote:Just FIX Grim Cutlass visuals already!

Captured Grim Cutlass visual is totally broken (and not captured too, checked). Reverse engines always appear to be on, though they don't generate thrust unless you make them to. See the picture below:
http://i.imgur.com/JsRHY4D.png

Also, get back underline and space to players' nicknames! It's crucial.
Is there anything else that's wrong with the Grim Cutlass besides the reverse thruster visuals? We'll look into it!

I assume the underline and space features were lost during the UI changes in Beta 13. We'll look into that too!

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