Beta 14.9 Release Notes

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Edinstein
Leafy Developer
Leafy Developer
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Joined: Sun Sep 08, 2013 10:39 pm

Beta 14.9 Release Notes

Post by Edinstein » Tue Jun 27, 2017 11:09 am

Hey everyone!

Beta 14.9 is now out!

This update contains a lot of things we intended for Beta 15, but we decided to push it out earlier when we figured out a work around for the VR issues. It contains gunplay changes, a new camera mode after pawn death, and VR rendering fixes.

One of the aspects we looked at improving was how weapons and heat worked, after building and testing some possible solutions we arrived at the over-heating system that’s now in the game. It essentially allows you to fire your weapons as fast as you can click, with the penalty that your gun builds up heat with every shot and becomes inactive for a short time if it reaches its maximum heat threshold.

We’ve also begun to look into better feedback for when your character dies. You’ll now see them fall to the ground instead of having a harsh cut to the bridge camera like before!

There are quite a few things we’ve made that aren’t ready just yet, but you can expect new updates soon that introduce more weapons and tools. We’re also planning to focus more on content updates during the Beta 15 cycle.

Changes
-Changed the weapon firing system to allow for quicker firing (can fire as fast as you can click)
-Weapon heat system changed, instead of slower fire rate with more heat, it will overheat when heat is too high and you can’t fire for a short time
-Tweaked pawn health / O2 UI
-Death cam added

Fixes
-Grim Cutlass collision issue near the bridge railings should be fixed
-Fixed a few issues that would result in unreachable scanner data on certain Cave planets
-Ship fires should be more predictable and not spawn outside of reachable areas
-Updated to Unity 5.6.2
-Updated Unity 5.6 rendering system handles VR multi-cam systems much more predictably
-Updated SteamVR and Oculus libraries
-Fixed some internal systems that weren’t properly adjusting for quality levels. Now works properly for the lower quality levels
-Fixed issue that could cause other players to not be visible until a teleport
-Rendering fixes to external pawn camera system (death cam, customizable appearance menu)

Known Issues
-A rendering bug in the latest version of Unity causes some materials to not appear correctly. We are working on a solution

UPDATE: Beta 14.9.1 is now available. A micro-update fixing the death cam.

Beta 15 is coming soon with new content and weapons!

Thank you for your time!

Best,
The Leafy Games Team

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Shaftoe
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Re: Beta 14.9 Release Notes

Post by Shaftoe » Tue Jun 27, 2017 12:37 pm

Maybe guns should receive integrity points aka health? The more often you overheat your gun, the sooner it will break. Unless you will care to avoid overheats and repair it, if overheat happened 2-3 times, before it's completely broken. Completely broken guns should be available for repair too, but for much greater price.

Crow
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Joined: Thu Jun 29, 2017 2:26 am

Re: Beta 14.9 Release Notes

Post by Crow » Fri Jun 30, 2017 12:38 am

Shaftoe wrote:Maybe guns should receive integrity points aka health? The more often you overheat your gun, the sooner it will break. Unless you will care to avoid overheats and repair it, if overheat happened 2-3 times, before it's completely broken. Completely broken guns should be available for repair too, but for much greater price.
People were looking for something for the Weapons specialist to do. Perhaps he could repair equipment that loses durability like this? Or have talents related to it?

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