Beta 15.2 Release Notes

Official Announcements are here!
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Edinstein
Leafy Developer
Leafy Developer
Posts: 998
Joined: Sun Sep 08, 2013 10:39 pm

Beta 15.2 Release Notes

Post by Edinstein » Mon Aug 07, 2017 12:46 pm

Hey everyone!

Beta 15.2 is now out!

Additions
-New Enemy Type: Paladins and Elite Paladins can be found on some planets
-Twisters can be found on some planets
-Desert terraforming station planet has had NPCs and more props added
-Two missions added to the desert terraforming station planet

Fixes
-Updated to Unity 5.6.3 which contains fixes for some reported linux mouse input issues
-ARX-TGT should now list the correct info in its tooltip / stats
-Talent level up SFX should only play when successful
-Alert level should now respond better to Captain input
-Target ship dropdown tweaked to fix input / display issues
-Guns won’t fire when mouse is unlocked to help prevent accidental shooting
-Heat Backup processor should now work properly
-Fixed an issue that caused some game options and bindings to load incorrectly in certain situations
-Gun heat UI element now resets its color correctly after overheating
-Fixed issue that could cause beam pistol damage to not always be reported
-Fixed an issue that broke xenoraptors’ ability to navigate and move
-Fixed issue that caused turrets attached to creatures to not report the creature as the killer
-Scientist sensor screen now more accurate power levels percentages
-Escape menu now enforces save time restrictions for more stable saving
-Snow train interior SFX should now stop looping correctly

Changes
-VR settings menu now contains an option for tweaking the Z depth of the in-game UI
-VR settings menu now contains an option for tweaking margin of the in-game UI (in VR)
-Game settings now contains an option for tweaking margin of the in-game UI (out of VR)
-Tab menu now shows current game name
-Doors on ships now block gunfire and AI line of sight when closed
-In game UI tweaks to player HP, O2. It now shows a temperature reading
-Z menu now has quick access to food in your inventory
-Ship UI element text tweaked to avoid any confusion for the dash as a negative sign
-Escape menu hides buttons that are unavailable / inaccessible at the time
-Line of sight routine timing tweaked to be more consistent across platforms / systems
-Turrets attached to creatures are now more in sync with parent creature targeting / status

Thank you for your time!

Best,
The Leafy Games Team

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Nhezin
Posts: 9
Joined: Wed Aug 16, 2017 9:30 am

Re: Beta 15.2 Release Notes

Post by Nhezin » Wed Aug 16, 2017 10:32 am

This game is awesome I am eagerly waiting for the new updates. Thank you so much for creating this game. :)

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Edinstein
Leafy Developer
Leafy Developer
Posts: 998
Joined: Sun Sep 08, 2013 10:39 pm

Re: Beta 15.2 Release Notes

Post by Edinstein » Thu Aug 24, 2017 11:47 am

Nhezin wrote:This game is awesome I am eagerly waiting for the new updates. Thank you so much for creating this game. :)
Thanks for the kind words! :)

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