Smaller Starting Ships, Earn Larger Ships

Have an idea or suggestion for PULSAR: Lost Colony? Post it here!


  • The starting fleet of ships are awesome.

    What I'd love to see is that these are populated throughout the galaxy rather than available at the start. I think it would be incredible fun to have 9 (3 per faction) starting ships that are significantly smaller. Almost nothing more than a bridge and a teleport pad (heck, this could also allow for subsystems to become something earned/discovered as you upgrade ships). This makes earning credits (to buy a ship), taking ships (by claiming), extractors (to take investments in old ships), faction allegiances (depending on the kind of ship you want), and humility (in the face of a decked out Roland) far more valuable.

    Then there's more of a natural narrative for a crew too: starting from nothing we became this fearsome force/renowned bounty hunter/noble protector of the entire galaxy. It also makes early choices much more crucial, gives the game more replayability, and fosters more ownership over the ship you have.
     
    mrsandman321
     
    Posts: 11
    Joined: Thu May 18, 2017 9:39 am



  • We are going to look into adding a ship unlocking feature in the future! However, right now we want all the ships to be thoroughly tested, so everything is available for play.
     
    Edinstein
    Leafy Developer
    User avatar
     
    Posts: 719
    Joined: Sun Sep 08, 2013 10:39 pm



Return to Your Suggestions




Information
  • Who is online
  • Users browsing this forum: No registered users and 1 guest
cron