Distress signal: bandits attacking a planet, (red ping on the map)

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kendallalex1234
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Joined: Tue Aug 13, 2019 10:13 am

Distress signal: bandits attacking a planet, (red ping on the map)

Post by kendallalex1234 » Tue Aug 13, 2019 10:38 am

Having a bandit ship/s in an orbit of a planet teleporting down attacking a village or a base.
You can destroy the ship to stop the invasion, then having to clear out the area of metal/ alien bandits
or you can head down to the planet and clear the bandits there then try and claim their ship of components

This can be a way to divide the crew to destory the ship/s and the stopping the bandits on the planet.

You can make it a timed event before the bandits breach the base or launch an orbital attack onto the base.

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