No general status screens anywhere on the ship. The little indicators that say (20/20/20/20 QT shield/Shield/Hull) should be removed and given to each respective department's screens/stations. The Hud indicator of your ship AND enemy ship would be removed from the top right.
To evaluate shield damage, the science station would have it on their shield screen. As well as QT shield and O2 status. They would also be able to see the status of the enemy ship on their sensor screen. They could also, as a secondary function, view our own ship's status this way, in an emergency situation.
To evaluate hull damage, it would be indicated on the engineer panel. They would also see reactor status.
To evaluate damage to individual systems, you would have to physically check, and you should be able to tell if a system has been damaged and needs to be checked if you are having reduced performance.
The reason I want to see this:
Is so the Captain has a TRUE reason to be on the ship. Inner-ship coordination would be necessary, and everyone would have a secondary role to monitor ship status and report it to the captain.
The point of this is to add more immersion and difficulty, but not to be forced on everyone, it should be as a setting!Science Officer: Ship detected on sensors off port bow!
Captain: Yellow alert, all hands to stations, shields at full!
Pilot: They appear to be firing!
Science Officer: Shields taking damage, 62%!
Captain: Red alert! Engineer, engage AUX power to shields! Fire weapons at will! Pilot, what kind of weapons were they firing?
Pilot: Physical weapons, sir!
Captain: Science, engage physical shielding, run the shield boost program!
Weapons: AD Warhead away!
Captain: Science, enemy damage?
Science: They've been destroyed! We also took more damage to shields, down to 22%!
Captain: Yellow alert, maintain stations, damage reports. Pilot, move in to salvage the wreckage.
Engineer: Minor hull damage, hull at 95%.
Science: Shields at 40% and charging.
Weapons: All clear, no damage to subsystems.
Captain: I'll be plotting our next course in my room, notify me when our ship is at ready condition and what we salvage.
TL;DR: Move general information about the ship to each department, as a higher difficulty option, so that it takes more coordination from everyone to work at 100%. This also gives people more jobs and things to do.