basicly what i mean is, will there be elements of the Captain doing business with other traders, like say, the captain buys some food from a trader in a sector that is owned by the Colonial Union, and then sells it to a trader who is in a sector owned by the W.D. Corporation.
there was also this thing where some of the cities in the Port Royal game had different needs and different objects of productions, like some places produce food, but lack sugar, while other places lack food, but produce sugar. and so on and so for it.
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2 posts • Page 1 of 1
Persistent economy with trading aspects would be a helpful way of getting some bonus cash... also when the infected role around that'd really put strain on the economy ;D
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