Listed items with (parenthesized) words are added to help understand post content beyond the thread title, and likely require an in depth read to understand content.
Please do not post suggestions directly to this thread, replies here should be regarding broken links, or missing content.
If you have an idea, locate the appropriate section your idea likely is a part of and read the thread to see if everything you're about to suggest has already been suggested. If your idea isn't completely suggested then it may be more beneficial to post a reply to the previously made suggestion. If your suggestion isn't covered in the below list, create a new thread for your suggestion and when it is addressed I will amend it to this list.
General Gameplay
- Beta 15.3 Class feedback (Combat Balance, Beta 15.3 feedback
- Make this Gameplay Intensive (Crew Rank, Random Research Items)
- Initial Impressions (Ambiance, Rebalance, Misson/Random Content)
- Finally got around to playing, and I have a few suggestions (Spectator Mode, In-Game Direction, Attacking NPCs, Tooltips)
- Several suggestions to improve the game (Save Config(s), Equipment, Mining)
- Warp Graphics and Physics
- Reputation Improvement Missions
- Gameplay polishing review
Specific Gameplay/Mechanics
Content
- Using the community to add contents
- Mission Editor
- MOD support
- Tutorial/Training - Replay Famous Missions
- Ground Combat Interactions
- Improved Weapons Smuggling Mission
- General Suggestions (Story, Long-Term)
- A reason to keep playing after completing all the missions-
- Scanning (Ship Scanning Components), Scannable Scrap
- Dynamic sectors, tactical map, and in-sector scanning
- Smaller Starting Ships, Earn Larger Ships
- Fleets
- Newtonian Space Travel
- Flavor Ideas (Transhumanism, FTL)
- Quick Fix to Game-Breaking Mechanic
- (Individual) Shield Sections
- Stowaway (and warping enemy ships)
- Weapon batteries or fire control instead of Turrets
- Adjust weapon zoom level
- Shuttle
- Thermo Reactor temp reduction
- Improved HOTAS support - Lateral movement
- FTL style combat / enemies?
- (Things to do) While in Orbit...
- Activities During Warp
- Ship Interactions - Function and Mini-Games
- Mini-Games in the game
- Conduit - A Pulsar Card Game for 2-5 players
- Crew entertainment/ target practice
- Lounges
- AI Bot Skins
- Suggested Improvements to AI Customization
- Additional commands for AI
- AI Loading Capsules and overide settings
- DirectConnect [IP]
- Join a crew - Add filter
- Some suggestions, mostly UI for better usability
- less HUD informations
- Localization offering (Russian)
- On Screen (Communications)
- Starmap visibility filters
- Stop reporting autosaved in bottom left
- Drag and Drop Inventory
- Chat - 3 Quality of Life Suggestions
- Easy and fast shop QoL upgrades
- Countering Toxic Behaviour
- Verbose Shop Log to Detect Trolling
- buy fuel by stacks / allowance
Crew Specifics
- BeardyMike's - Scientist & Captain - Suggestions
- Captain Jack's ideas and stuff (Classes, Ship Weapons Balance, Factions, SFX)
- Globalised Chatwheel for all Classes
- Individual Crew Allowance
- (Personal) Scanner - Redesign
- More players and classes
- Playable Robot Fox Race
- Role Play actions
- More players and classes
- Separation of Classes
- Role Play actions
- Pet Robot
- Seperation of classes
- Ship Impact Disorientation
- How about a Captain's Log?
- Captain Additions
- Quality of Life - allow Captain to delegate tasks
- Give captains chair weapon station access
- Captain Screen
Last updated: Feb 01, 2018