Have an idea or suggestion for PULSAR: Lost Colony? Post it here!
5 posts • Page 1 of 1
I think this is cool idea. I mean we can add in med bay (aka, Sick Bay in naval terms.) Plus, this may be more advanced form of healing than portable units to heal ourselves in the field or on board and those could be less effective than the sick bay. Even perhaps those (the portable units) probably have a failure chance to cure or fix certain affinities such as a broken bone or disease that could destroy you within 6 hours real time.
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- Alpha Tester
- Posts: 239
- Joined: Tue Nov 05, 2013 6:13 pm
- Location: Liverpool, United Kingdom
Yeah i like this idea i don't know if it would be as sophisticated, I don't know much about coding or any of that but i think it would take alot of coding making hit markers and all that. And it would probably take a lot of work to get a player to limp. Maybe if it was made so a player loses a certain amount of blood from each area of their body.