AI profile

Discussion about PULSAR: Lost Colony including talking about factions, classes, ship systems, playstyles, etc.
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Cruisin1500
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Joined: Sat Dec 14, 2013 5:57 pm

AI profile

Post by Cruisin1500 » Mon Mar 20, 2017 1:42 am

Hey does anyone by chance play alone and have a good AI profile? I just came back to the game and can't get the AI to even shoot weapons or fly towards an eneemy ship. Can't make heads or tales of the priority system. Anyone have a good default setup?

cakuzma
Posts: 2
Joined: Mon Mar 06, 2017 12:19 am

Re: AI profile

Post by cakuzma » Tue Mar 21, 2017 8:59 pm

here is the one i use, its not perfect but i play solo and it gets the job done

The weapons officer will look like it is standing around, but i have it set up that if we are at green / yellow, she doesnt man the gun, at red she is controlling the gun
The engineer chargres the jumpdrive after every jump
the rest i really didnt touch
Im still tweeking parts of it tho, but here it is


http://cakuzma.netne.net/AI.aidata

Cruisin1500
Beta Tester
Beta Tester
Posts: 22
Joined: Sat Dec 14, 2013 5:57 pm

Re: AI profile

Post by Cruisin1500 » Thu Mar 23, 2017 1:55 am

thanks I am a solo player. no friends online. If you update it let me know! :)

justinjah91
Posts: 46
Joined: Thu Jan 12, 2017 12:22 am

Re: AI profile

Post by justinjah91 » Thu Apr 13, 2017 5:59 pm

I'm gonna comment on this so I remember it later, as I have what I believe is a really good ai setup.

sindyciaray
Posts: 1
Joined: Tue Oct 10, 2017 8:50 am
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Re: AI profile

Post by sindyciaray » Tue Oct 10, 2017 10:27 am

It will checked soon and stay tune for the latest update 10.00.1 PhenQ

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