Beta 17.1 Release Notes

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Beta 17.1 Release Notes

Post by Edinstein » Tue Jan 30, 2018 2:52 pm

Hey everyone!

Beta 17.1 should be out now! It contains a few fixes and improvements!

-Ramming into a ship is now considered a hostile action and the rammed ship will act accordingly
-New directional fog system
-AI should now be better about claiming ships and can also now reclaim their original ship in more situations (if they claimed your ship and then lost it).
-AI can also now capture ships even if their captain is deceased (like players).
-The Captain will now see probe research / pickup notifications in addition to the Scientist

-Sensor dish input should now respect input sensitivity / inversion settings (same settings as turrets)
-Long Range Warp Stations have been improved and shouldn’t send the crew to the wrong destination in certain situations
-Sensor signal now shows when selecting a non-ship entity (planets, stores, etc)
-Enemy crews should no longer respawn when you have claimed their ship
-41 screens across various ships have had their tilt ability locked or unlocked to either prevent clipping into geometry or look more uniform with neighboring screens
-Probes should no longer fire on click when a menu is open

Thank you for your time!

The Leafy Games Team

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