Beta 17.3 Release Notes

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Leafy Developer
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Beta 17.3 Release Notes

Post by Edinstein » Mon Feb 26, 2018 5:59 pm

Hey everyone!

Beta 17.3 is out! It contains various changes and fixes.

-Component extraction interface now has a small cooldown after each extraction attempt to prevent multiple extractions at once
-Auto saving timing tweaked to be more predictable (timer resets each game load)
-Scanner is now automatically equipped by Scientists when starting a new game

-Fixed some collision issues that caused AI to see/shoot through some ship doors when closed
-Fixed some sun/star flare issues on Mac/Linux platforms
-Fixed some loading issues with player inventories that could cause equipment to not correctly be synced/ordered
-Fixed damage issue when players/bots are teleported in the Sandscar Arena
-Fixed scanner issue that showed pickups when none were available
-Fixed issue with enemy ship hostility system that caused them to become hostile to each other too easily
-Fixed issue with drone modifier random setup that caused only one type of modifier per sector
-Fixed issue with probe flares being visible during warp / on planet surface
-Crew bots of other factions than Fluffy Biscuit can no longer sell biscuits
-Fixed a visual issue on the snow terraformer planet

Thank you for your time!

The Leafy Games Team

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