Beta 25.2 Release Notes

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Leafy Developer
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Beta 25.2 Release Notes

Post by Edinstein » Fri Jul 12, 2019 6:32 pm

Hey everyone!

Beta 25.2 is out now! It contains changes and fixes based on player feedback. It also contains updates to a few planets. Thanks for all the feedback and bug reports!

-4 NPCs and mission added to snow planet

-Changed item levels and rarities on several items across several planets
-Ship turrets cool 15% faster overall
-Galaxy faction spread on is now more deterministic / repeatable

-Fixed placement of a teleporter screen found on a mission planet (kiln seed request)
-Fixed issue with nukes that caused them to not apply their range stat properly. Certain nukes now have much larger ranges so keep that in mind!
-Fixed issue with Infected spreading through the galaxy that could cause the faction to not control much of the galaxy by Chaos Level 6. This will only apply to galaxies going forward (no forced reset)
-Fixed game loading issue that could cause saves to not load properly when the galaxy needs to be recreated in cases where the saved current sector no longer exists
-Fixed issue with cloaking systems in cargo causing a ship’s cloaking system to incorrectly shut itself down even when fully powered
-System power conduits can incorrectly factor components in cargo into the power levels displayed and could affect power distribution. This should be fixed.

Thanks for your time!

The Leafy Games Team

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