Beta 26 Preview

Official Announcements are here!
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Edinstein
Leafy Developer
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Beta 26 Preview

Post by Edinstein » Thu Sep 12, 2019 5:42 pm

Hey everyone!

We wanted to give an update on some of what we’ve been working on. We’re in the process of upgrading the version of Unity we use as well as many of the plugins and libraries used for development. This should set us up for better performance and compatibility as we get closer to release. We have also been working on a lot of new content, some of which will be part of Beta 26.

This update is taking longer than expected and it will still be a while longer before it’s ready for release, but we wanted to at least provide some info on what will likely be in Beta 26:

New ships and components! We are developing 3 new starting ships for Beta 26. This will include a civilian ship that could provide a fresh challenge for experienced crews. In addition, two artifact ships from the Old Wars will soon be uncovered! While these will be available to play upon release of Beta 26, later they may need to be unlocked in order to play them.

Beta 26 will include a core engine upgrade, we’re moving from Unity 2017.4 LTS to 2018.4 LTS. This brings us the latest bug fixes and features from Unity. We’re experimenting with some new rendering systems and scripting runtimes to improve performance and compatibility. In addition, we’ve updated and reconfigured plugins that needed the new version.

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We’re working on some improvements to the VR experience. We’re updating to newer versions of the SteamVR and Oculus SDKs to better support newer hardware and VR features. We’re adding support for SteamVR Input to better support all types of controllers and easy rebinding through the Steam client. VR players with motion controllers will have overhauled menus that better utilize both hands and are more fun to use!

The voice chat system has been partially reworked to allow for more options. You’ll be able to select seperate capture and playback devices just for voice chat. It will also remember the preferred devices more accurately than before.

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Other improvements include a redesigned dialogue window for interacting with NPCs and an additional pass to update some planets and missions. This update will also fix a number of reported issues and introduce a few new quality of life additions.

We’ve also been working on the Academy (the game’s tutorial which goes over the basics of operating a ship and filling each class role) and the Lost Colony itself (which is the end-game scenario)! These won’t be ready for Beta 26, but they will very likely be appearing in the next couple updates.

Thanks for your time and patience!

Best,
The Leafy Games Team

ChemNerd42
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Re: Beta 26 Preview

Post by ChemNerd42 » Sun Sep 22, 2019 9:17 pm

Thanks for the update! Looking forward to the new ships and content!

mrsandman321
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Re: Beta 26 Preview

Post by mrsandman321 » Tue Nov 05, 2019 12:44 pm

The preview looks amazing! My friends and I are really excited about checking out the new ships. Since we're coming up on a couple of months since the preview, any update on an ETA?

Thanks for all of your hard work!

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Edinstein
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Re: Beta 26 Preview

Post by Edinstein » Tue Nov 05, 2019 5:44 pm

It's pretty close, still a few things to wrap up. We might've been a little crazy to add three new ships at the same time...

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