Bunch of bugs №5

Please come here to inform us of new and interesting bugs so we can hunt them down and destroy them! Pics and videos demonstrating these bugs are also welcome!
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Kristalium
Posts: 8
Joined: Sun Dec 04, 2016 2:17 pm

Bunch of bugs №5

Post by Kristalium » Sun Nov 24, 2019 2:12 pm

1. Same problem with light (featured in Bunch of bugs №3) in c.u. command center, biscuit store, and probably restaraunt (in outpost).

2. Weapons react to bandit drones like mines - if it's red alert, then shoot. And drones keep red alert on, so disabling weapons is quite hard.

3. Part of appearance window is cut in sun circler
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4. This one is quite old, you can't complete first step of mission. Maybe you have fixed it already, but there is nothing in changelogs.
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5. Textures ans other things:

Some object near planet from first Warger's mission.
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No windows in outpost warp gate (and no guard also, don't know if he should be there).
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Invisible npc in Cornelia
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Entity in Swordship
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No mission for bortix?
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Some code instead of button names in instructions above quick bar (screenshot 1 for example). Happens only when playing through steam.

If you stand near reactor glass, you can launch grenade (any) right into the chamber.

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