Version 1.2.02 Release Notes

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Edinstein
Leafy Developer
Leafy Developer
Posts: 1251
Joined: Sun Sep 08, 2013 10:39 pm

Version 1.2.02 Release Notes

Post by Edinstein » Thu Feb 09, 2023 2:31 pm

Hello everyone,

Version 1.2.02 is now available containing some bug fixes based on issues reported by the community. Thank you for sending in those reports!

On a somewhat unrelated note, our team is in pre-production of our next project! It’s still too early to share anything yet, but we figured some of you might be interested to know.

Additions
  • Added Noto Sans Syriac as a embedded fallback font
Improvements
  • Increased font size and overall readability of bridge dialogue/hailing display
  • Core safety shutdown now triggers only when core stability is under 95%
  • Camera shake should be more controlled at various frame rates
  • Entering the Captain’s Chair and Turrets as non-host players should now be more responsive
Fixes
  • Fixed Phase Turret damage scaling to ensure it takes into account the component level and any turret damage scaling added by other components / effects
  • Can no longer abandon certain main story missions (ex. Find the Lost Colony)
  • Fixed line spacing issues for certain dialogue interactions on the bridge dialogue/hailing display
  • Slightly tweaked math of AI priority override (Reactor Stability >= X%) to better match displayed stability
  • Engineering no longer shuts down when your ship is affected by reactor temperature increasing effects when running without a reactor
  • Fixed issue that caused player crews to incorrectly lose faction alignment / reputation if they happen to be in a sector of a Fluffy Biscuit crew as they lose the biscuit selling contest
  • Missions could in limited circumstances could end in mission failure after successfully being completed
  • Shield Generators did not always scale their Min Integrity stat based on level / max shields
Thanks for your time!

Best,
The Leafy Games Team

ChemNerd42
Beta Tester
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Posts: 33
Joined: Sat Dec 24, 2016 8:26 pm

Re: Version 1.2.02 Release Notes

Post by ChemNerd42 » Sun Feb 12, 2023 5:33 pm

Is the new project related to pulsar in anyway? Same world? Same theme? Excited to learn more about it someday.

abel1303
Posts: 6
Joined: Tue Jun 06, 2023 11:19 pm

Re: Version 1.2.02 Release Notes

Post by abel1303 » Tue Jun 06, 2023 11:21 pm

It's always a good idea to keep your audience rankdle informed and build anticipation. Make sure to update them as you progress through different stages of development, and consider involving them in the process through feedback or sneak peeks when appropriate.

jessicawindler
Posts: 1
Joined: Wed Jun 07, 2023 4:56 am

Re: Version 1.2.02 Release Notes

Post by jessicawindler » Wed Jun 07, 2023 4:58 am

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lorde
Posts: 1
Joined: Mon Jun 19, 2023 10:46 pm

Re: Version 1.2.02 Release Notes

Post by lorde » Mon Jun 19, 2023 10:51 pm

Thank you for sharing baseball 9 the update details for version 1.2.02! It's great to hear that bug fixes have been implemented based on community-reported issues. User feedback is invaluable for improving software.

karausa
Posts: 2
Joined: Wed Jun 28, 2023 10:11 pm

Re: Version 1.2.02 Release Notes

Post by karausa » Wed Jun 28, 2023 10:15 pm

Version 1.2.02 has many new features and meets many needs of users. I will download and use it instead of the old version. mapquest directions west virginia

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