Beds, Toilets, and Showers

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Link774
Posts: 1
Joined: Wed May 11, 2022 12:47 pm

Beds, Toilets, and Showers

Post by Link774 » Wed May 11, 2022 1:55 pm

So there's been a lot of work put into the various living areas to provide beds, toilets, and showers. I think it'd be pretty funny and add to the immersion if you actually had to use them periodically! You could add a slow ticking health reduction if you need to pee, and a similar health reduction to players around you if you haven't showered in a while. Sleep deprivation could add the drunk visual effect.

Captain: Make sure to run to the restroom during warp!

Science: Damn, Engineering needs to take a shower! It's literally killing me over here.

Pilot: I need some shut eye, I can barely see straight. Can somebody take over for a bit?

I can see some would find it annoying, so maybe have it as a setting. Could do on/off or set the required interval (sleep every 90 in-game minutes etc.).

Could be reasonably easy to implement with the 'Hold R to ...' interface. It wouldn't apply to Robots of course.

deckcarry
Posts: 1
Joined: Tue May 09, 2023 4:29 am

Re: Beds, Toilets, and Showers

Post by deckcarry » Tue May 09, 2023 4:37 am

Cleaning blankets and pillows is essential because bacteria will easily incubate in themsoccer random. Service providers in this field with good responsibility will surely succeed.

clara167
Posts: 1
Joined: Wed Sep 20, 2023 11:13 pm

Re: Beds, Toilets, and Showers

Post by clara167 » Wed Sep 20, 2023 11:14 pm

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