Make the Fluffy 1 ship locked for new players

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justinjah91
Posts: 125
Joined: Thu Jan 12, 2017 12:22 am

Make the Fluffy 1 ship locked for new players

Post by justinjah91 » Fri Jul 08, 2022 6:05 pm

Ok, hear me out: the fluffy biscuit campaign is VERY different than the other factions. Play them back to back and you'll see what I mean. The focus is entirely different.

This is not to say that the FB campaign is bad. It's not. But it does not match the experience that the majority of new players expect, whereas CU, WD, and AOG do. This means that new players get a false idea of what the majority of the game is like and makes them stop playing. FB is not a good starting faction for this reason. Nonetheless, many new players choose it because it sounds whimsical and funny (which it is) but ultimately are disappointed because it didn't match their expectations.

I don't think FB should be locked behind the lost colony, just maybe a "gain 20 levels total" or "earn 100k credits". Something obtainable fairly quickly, but that gives new players time to experience the game as one of the three primary factions.

hainer92
Posts: 29
Joined: Sun May 29, 2022 4:24 pm

Re: Make the Fluffy 1 ship locked for new players

Post by hainer92 » Mon Aug 15, 2022 3:18 pm

I had a friend who tried the game out, started with FB, and quit the game because of it since it wasn't what he was looking for, so I definitely see where you're coming from.

fushi20
Posts: 2
Joined: Mon Jul 31, 2023 12:30 am

Re: Make the Fluffy 1 ship locked for new players

Post by fushi20 » Mon Jul 31, 2023 12:33 am

I often like playing papa's pizzeria cooking game in spare time. That's pretty cool.

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