People using mods to ruin lobbies and force players into quitting

Discussion about PULSAR: Lost Colony including talking about factions, classes, ship systems, playstyles, etc.
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Rumibard Warger
Posts: 7
Joined: Sun May 24, 2020 10:37 am

People using mods to ruin lobbies and force players into quitting

Post by Rumibard Warger » Wed Jun 17, 2020 1:46 pm

I have encountered a number of people who go around entering random public lobbies and ruining the game whenever they can (e.g. removing all ship components during warp without being captain or having a repair depot). If modifying the game grants such abuse potential to anyone, it is probably better to restrict this power to select people so as to prevent further abuse that is driving players away (the captain/host of the lobby I was in, who came back to Pulsar to check out the new features after years of absence, got annoyed and left after realizing what was going on).

EngBot
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Re: People using mods to ruin lobbies and force players into quitting

Post by EngBot » Wed Jun 17, 2020 3:23 pm

Modded trolls are becoming more of a problem.
A few are working on finding how they're abusing the code and sending the devs the info needed to help fix it, but in the long run it might be better to make modding near or completely impossible.

Having official ways to mod the game, with limitations might be the way to go, even if that means that all the current helpful/fun mods like FlashlightsPlus, Max Players, or the in-progress HardMode are stopped.
Breaker of all the things

Rumibard Warger
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Joined: Sun May 24, 2020 10:37 am

Re: People using mods to ruin lobbies and force players into quitting

Post by Rumibard Warger » Thu Jun 18, 2020 10:07 am

Happened just now again, Severoky and Tevari going into a public lobby, removing all components, and forcing a disconnection when they are kicked. If the developers do not react to this problem, I will probably stop playing Pulsar. No point in playing if the game can be ruined by a troll in a matter of seconds.

whimsicaltrust
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Joined: Wed Mar 29, 2023 11:29 pm

Re: People using mods to ruin lobbies and force players into quitting

Post by whimsicaltrust » Wed Mar 29, 2023 11:32 pm

The same thinking. I will likely stop playing Pulsar if the creators do not address this issue. There's no use in playing if a troll can spoil it in a flash.

emmausa
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Re: People using mods to ruin lobbies and force players into quitting

Post by emmausa » Tue Oct 24, 2023 10:49 pm

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Re: People using mods to ruin lobbies and force players into quitting

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heaterowe2
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Re: People using mods to ruin lobbies and force players into quitting

Post by heaterowe2 » Thu Nov 09, 2023 3:39 am

Creators should resolve this issue immediately if they don't want to lose many followers. I've had a lot of complaints about trolls being destructive. Actually, everyone is very uncomfortable.

victorpatrick
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Re: People using mods to ruin lobbies and force players into quitting

Post by victorpatrick » Mon Nov 13, 2023 11:55 pm

If creators want retro bowl to avoid losing a lot of fans, they need take care of this problem right now. Numerous people have complained to me about how harmful trolls can be. In all honesty, nobody is comfortable at all.

taylie2000
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Re: People using mods to ruin lobbies and force players into quitting

Post by taylie2000 » Thu Nov 16, 2023 5:05 am

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Pulos
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Re: People using mods to ruin lobbies and force players into quitting

Post by Pulos » Sat Dec 09, 2023 9:03 am

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